voxel-icon is the project behind a consistent family of low-density isometric voxel icons. It bundles the reusable skill, the catalogs and prompts that produce the library, approved native and directed outputs, articulated loop batches, and a procedural Three.js prototype.
One isolated subject built from a few large blocks — fixed orthographic three-quarter camera, polished face-lit acrylic, suspended with barely any shadow.
Every subject keeps its own colors by default; two directed modes recolor the approved geometry without touching its shape.
Motion is opt-in: a four-frame rest → forward → rest → back loop with fixed connections and real 3D pose changes, assembled by deterministic scripts.
Closed-loop at runtime: the calibration images are internally generated and the complete palette registry ships inside the skill.